|
1
|
|
|
2
|
|
|
3
|
|
|
4
|
|
|
5
|
|
|
6
|
- RGB is an additive color space.
- To make a pure color brighter, the other colors must be added to it.
- This inherently causes a loss of saturation.
|
|
7
|
- To help preserve color, one can reduce the opacity of the luminance
layer.
|
|
8
|
|
|
9
|
- Reducing luminance opacity results in a loss of contrast.
- Is there a better solution?
- Why does the luminance layer desaturate the stars, but not extended
objects?
|
|
10
|
|
|
11
|
- Usually we concentrate on the extended object when stretching the
histogram.
- It’s very easy to clip stellar profiles during this process.
|
|
12
|
- My preferred method.
- Nearly a “one stop shop” for histogram stretching.
- Tends to preserve stellar profiles while enhancing contrast in extended
objects.
- Background and mid-level can be tricky to set.
- Suggested: disable the sharpening aspect of DDP.
|
|
13
|
|
|
14
|
|
|
15
|
|
|
16
|
- Contrast of luminance and color data must be maintained, or color will
be lost or distorted.
|
|
17
|
- First do an LRGB combine of the color data with the original luminance
data.
- Perhaps reduce the luminance weight to help retain saturation.
|
|
18
|
- Then DDP stretch the resulting color image.
- Use similar background and mid-level parameters as for the luminance
image (relative to the new color image).
- Perhaps use a slightly higher mid-level to help preserve saturation.
|
|
19
|
- Maybe bump up the saturation a bit.
|
|
20
|
- Now proceed to Photoshop for LLRGB layering.
- Combine the DDP-stretched luminance with the DDP-stretched LRGB data.
- Perhaps sharpening can be applied to the luminance layer.
- Of course, the true test of any idea is…
- DOES IT WORK?
|
|
21
|
|
|
22
|
|
|
23
|
- A combination of techniques may be needed.
- Each image seems to want a slightly different flow.
- The main point is to get an intuitive feel for what your processing does
to the data.
- And as always, never be afraid to…
|
|
24
|
|